Vantic for Rust Console Edition
Rust Console Raid and Admin Alerts
Rust Console raid and admin alerts tell you the instant something on your server needs you, from a base being raided to your host going down. For raids, a player wires an in-game RF broadcaster to a trap on a private frequency, and when it fires Vantic alerts them even while offline, never guessing a raid from a kill so it only fires on a real alarm. For the platform, when G-Portal or Nitrado has a wider outage Vantic recognises the pattern and tells you it is the host, not your setup, so you are not left debugging a problem that was never yours. Both aim at signal without noise, so an alert always means something worth your attention.
Know about the raid while it is happening - and about host outages before your players ask.
Raid signals, not noise
Vantic alerts you when your base is hit, even while you are offline. Each player sets it up once: run /raidlink for a private radio frequency, place an in-game RF Broadcaster on the base set to it, and wire a trap, tripwire or turret into it. When that alarm broadcasts, Vantic catches it and mentions the victim's linked Discord in your raid-alerts channel.
It never guesses a raid from a kill, so it only ever fires on your real alarm, and the victim hears about the raid from your server first. When a base's turrets or traps kill someone, that shows in your killfeed as a death line (for example, 'X was killed by an Auto Turret'), which you can toggle on or off.
On PvE servers, a player kill is treated as the rule-break it is: no rewards, an instant admin alert naming both players, and an optional automatic jail sentence through the prison system.
Alerts about the platform itself
When a host has a platform problem - G-Portal or Nitrado dropping connections across many servers at once - Vantic recognises the pattern, tells owners it is the host and not their setup, and announces the outage and the recovery. If instead a single Rust Console bot keeps disconnecting on its own, that is a different problem with its own fix. A separate watchtower process even reports if the bot itself goes quiet during an update.
See it running in minutes
Sign in with Discord, run the Connect Doctor, and watch the Truth Layer go live. Free to start - Premium is A$20 a month per server, cancel anytime.
Frequently asked questions
How do I get raid alerts on Rust Console?
Rust Console has no plugins, so raid alerts come from an in-game alarm the bot listens for. Each player runs /raidlink in your Discord to get a private radio frequency, places an RF Broadcaster on their base set to it, and wires a trap, tripwire or turret into it. When that alarm fires, Vantic sees the broadcast within about 30 seconds and mentions the player's linked Discord in your raid-alerts channel, even while they are offline. Route the channel once from the dashboard; there is nothing to install on the server.
How does offline-raid detection work without plugins?
Each player sets it up once: run /raidlink to get a private radio frequency, place an in-game RF Broadcaster on your base set to it, and wire a trap, tripwire or turret into it. When that alarm broadcasts - meaning your base is being hit - Vantic catches it on its next check (about every 30 seconds) and alerts you in your raid-alerts channel, even while you're offline. It needs no plugins because Rust Console has none, and it never guesses a raid from a kill, so it only ever fires on your real alarm.
Are alerts configurable?
Yes - each alert type has its own on/off switch, and every alert posts only to a channel you explicitly route.
Does the victim get pinged?
Their linked Discord is mentioned in your raid-alerts channel - never a DM, which players consistently prefer.
What is the PvE auto-jail?
On PvE servers you can set jail minutes for PvP kills - the killer is teleported to your prison automatically and released when the sentence ends.
Keep exploring
PvP and offline raid protection together · offline raid protection · live radar · server dashboard · the live network ladder
